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Notifications

Lives in: game.json → notifications · theme notification

Short toasts such as “Saved.” The player shows them on save/load success and failures — you rarely fire them from the story.

Copy and timing

"notifications": {
  "duration": 2.0,
  "labels": {
    "saved": { "text": "Saved." },
    "loaded": { "text": "Loaded." }
  }
}
KeyEffect
durationHow long the toast stays (seconds)
labels.<id>.textCopy for that event (catalog keys where supported)

Look

Skin under themes/default.json → notification (colours, padding, and similar). Global text colour fallback: colors.notification_text — Theme and the dialogue box.

Usually you need

WantDo
Change “Saved.”notifications.labels.saved.text
Longer toastRaise duration
Match your themeTheme notification block

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Keys