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cursor

Changes the software cursor profile. Exactly one of profile / push / pop / reset.

{ "type": "cursor", "profile": "inspect" }
{ "type": "cursor", "push": "inspect" }
{ "type": "cursor", "pop": true }
{ "type": "cursor", "reset": true }

No script sugar. Hook actions: cursor:<id>, cursor:push:<id>, cursor:pop, cursor:reset.

Usually you need

FieldTypeEffect
profilestringSet sticky profile
pushstringPush profile
popboolPop
resetboolBack to game.json default

All fields

FieldTypeEffect
profilestringSet
pushstringPush
popboolPop
resetboolReset
whenexpressionSkip when falsy

Push stack is not saved. Cursor · cursors.json · game cursor.