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File maps

A file map shows a whole settings file as it would look written out. Overview links jump to sections. Each section has a plain key tree, a Keys list (type, If omitted, values, note), and one Learn more link to the guide.

The tree shows an example write. If omitted is what the player uses when you leave that key out. You only write the keys you want to change.

FileWhat it holdsMap
game.jsonName, window, text speed, sound, saving, layout, splashgame.json
story/story.jsonMoments as data (array of nodes)story/story.json
screens.jsonScreens you name (title, pause, …) plus optional defaultsscreens.json
themes/default.jsonFonts, colours, dialogue box, buttons, controlsthemes/default.json
characters/<id>/<pack>.jsonLayered character packscharacters
cursors.jsonPointer picturescursors.json
keybindings.jsonKeyskeybindings.json
sprites/<id>.obj.jsonReusable objectsobjects
animations/presets.jsonYour own animation presetsanimations